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This is my first time trying to do anything isometric-y, so it took way longer to do the walls than it should. Plus, my grid is non-standard (it’s offset, so movement is more hex-like than a regular grid).

030609-1127pm

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Isometric-style map thingy is now rendering!

030609-0949pm

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17 minutes in, and I have a screen shot. Good thing I’ve used Slick a lot and this only took me a few minutes.  But, I have a project that compiles and runs, which is always a good place to start.

030609-0834pm

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Right now, I’m starting a 7-day roguelike, tentatively titled “When Zombies Attack!”. I’ll be posting WIP screenshots and commentary here.  Wish me luck!