I’m still posting this under 7DRL, even though, clearly, I didn’t make it in 7 days.

Anyway, latest progress screen shot, showing how walls will become transparent if you’re inside a room:

picture-1

You can also see that I’ve switched over to my new macbook pro for development. Fun!  Now, doors.

8 Responses to “Increasingly Poorly Categorized”
 

Deadlines were only created so that they could be extended :)

Jane wrote on March 17th, 2009 at 7:45 am

 

I was wondering how you were going to handle the rooms. Nice solution.

Rick Clark wrote on March 18th, 2009 at 6:22 pm

 

“I love deadlines. I love the whooshing sound they make as they go by.” -Douglas Adams

Seriously though, will this stay in development? The project has some promise, from what I can see.

slasherepoch wrote on March 18th, 2009 at 8:43 pm

 

Whoa, whoa, whoa, whoa, whoa!

I’m calling BS.

You can’t use fists on a zombie! Or a knife. Those are short range weapons!

If you’re going to lose all track of realism I just can not approve of this project.

Jason Harx wrote on March 19th, 2009 at 7:30 am

 

Yes, it’s still in development. I’m hoping to finish up at least the first playable version in the next week or two.

david wrote on March 19th, 2009 at 8:35 am

 

If you had no other weapons, I’d bed you’d punch a zombie in the face. It wouldn’t be very effective, but if you punch it enough times, its head might cave in.

Fist as weapons aren’t very effective in the game. Knives are only slightly more effective. Baseball bats are nice, because they give you a chance to insta-kill the zombie (by smashing in its skull).

david wrote on March 19th, 2009 at 8:37 am

 

I guess this has died, shame really.

chugnuts360 wrote on April 9th, 2009 at 2:49 am

 

Actually not dead, I just stopped posting updates. Hoping to release RSN (Real Soon Now).

david wrote on April 9th, 2009 at 7:11 am

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