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	<title>I Am A Giant Nerd</title>
	<atom:link href="http://iamagiantnerd.com/index.php/feed/" rel="self" type="application/rss+xml" />
	<link>http://iamagiantnerd.com</link>
	<description>Yes, it's true, I am, in fact, a giant nerd.</description>
	<pubDate>Thu, 11 Mar 2010 06:08:26 +0000</pubDate>
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			<item>
		<title>Beyond Prototypes</title>
		<link>http://iamagiantnerd.com/index.php/2010/03/beyond-prototypes/</link>
		<comments>http://iamagiantnerd.com/index.php/2010/03/beyond-prototypes/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 06:08:26 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[7DRL]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=288</guid>
		<description><![CDATA[Finally got some actual UI stuff rendering tonight.  Still not very exciting, but it&#8217;s beyond the prototyping stage.  I was hoping for something playable-ish by now, but ah well. Maybe tomorrow night battles will be able to occur.  Then I still need to be able to move around a dungeon, build a bunch of monsters [...]]]></description>
			<content:encoded><![CDATA[<p>Finally got some actual UI stuff rendering tonight.  Still not very exciting, but it&#8217;s beyond the prototyping stage.  I was hoping for something playable-ish by now, but ah well. Maybe tomorrow night battles will be able to occur.  Then I still need to be able to move around a dungeon, build a bunch of monsters and a bunch of items for item decks.</p>
<div id="attachment_290" class="wp-caption alignnone" style="width: 586px"><img class="size-full wp-image-290  " title="screen-shot-2010-03-11-at-120236-am1" src="http://iamagiantnerd.com/wp-content/uploads/2010/03/screen-shot-2010-03-11-at-120236-am1.png" alt="Seems as if our hero has backed himself into a corner!" width="576" height="448" /><p class="wp-caption-text">Seems as if our hero has backed himself into a corner!</p></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Screen Shot</title>
		<link>http://iamagiantnerd.com/index.php/2010/03/screen-shot/</link>
		<comments>http://iamagiantnerd.com/index.php/2010/03/screen-shot/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 03:44:36 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[7DRL]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=283</guid>
		<description><![CDATA[End of the 3rd night of coding, and I only have a prototype screen done (it doesn&#8217;t do anything yet). Not boding well for my chances.  Lots of the underlying battle system works though, so now that I have this done, the rest may come quickly.
Without further ado:

]]></description>
			<content:encoded><![CDATA[<p>End of the 3rd night of coding, and I only have a prototype screen done (it doesn&#8217;t do anything yet). Not boding well for my chances.  Lots of the underlying battle system works though, so now that I have this done, the rest may come quickly.</p>
<p>Without further ado:</p>
<p><img class="alignnone size-full wp-image-284" title="screen-shot-2010-03-09-at-94114-pm" src="http://iamagiantnerd.com/wp-content/uploads/2010/03/screen-shot-2010-03-09-at-94114-pm.png" alt="screen-shot-2010-03-09-at-94114-pm" width="385" height="299" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Google Code</title>
		<link>http://iamagiantnerd.com/index.php/2010/03/google-code/</link>
		<comments>http://iamagiantnerd.com/index.php/2010/03/google-code/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 00:43:58 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[7DRL]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=279</guid>
		<description><![CDATA[Just got a project set up for Fury on google code. I&#8217;ll be GPLing the code again this year.  Everything I&#8217;ve done so far is checked in:
https://code.google.com/p/7drl-fury/
Working tonight to at least get a basic battle UI showing, and maybe start working on some map generation and moving the guy around the screen. Maybe some screenshots [...]]]></description>
			<content:encoded><![CDATA[<p>Just got a project set up for Fury on google code. I&#8217;ll be GPLing the code again this year.  Everything I&#8217;ve done so far is checked in:</p>
<p><a href="https://code.google.com/p/7drl-fury/">https://code.google.com/p/7drl-fury/</a></p>
<p>Working tonight to at least get a basic battle UI showing, and maybe start working on some map generation and moving the guy around the screen. Maybe some screenshots later if things go well.  I have also decided to try Google&#8217;s Guice and Mockito projects as part of this (it&#8217;s always a good idea to throw some new technologies in the mix when you&#8217;re trying to get stuff done in 7 days).  We&#8217;ll see how it goes.</p>
]]></content:encoded>
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		<item>
		<title>Fury Battle System</title>
		<link>http://iamagiantnerd.com/index.php/2010/03/fury-battle-system/</link>
		<comments>http://iamagiantnerd.com/index.php/2010/03/fury-battle-system/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 04:17:40 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[7DRL]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=277</guid>
		<description><![CDATA[End of day one of coding. I have the basics of the battle system done, lots more work.  Using JUnit to put together some tests, I &#60;3 unit testing. No UI yet, just a bunch of output to verify that things are working as I expect.  Here&#8217;s some test output:

Starting battle...
=========( Round 1 )==============
Next [...]]]></description>
			<content:encoded><![CDATA[<p>End of day one of coding. I have the basics of the battle system done, lots more work.  Using JUnit to put together some tests, I &lt;3 unit testing. No UI yet, just a bunch of output to verify that things are working as I expect.  Here&#8217;s some test output:<br />
<code><br />
Starting battle...<br />
=========( Round 1 )==============<br />
Next item in deck, attacker = Enemy 1, defender = Player<br />
Item chosen from deck is Test damage item (1)<br />
Doing 1 against Player<br />
Player health is now 9<br />
Enemies in battle: [Mob{name='Enemy 1'health='10'}]<br />
Enemy player is facing now: Enemy 1<br />
Next item in deck, attacker = Player, defender = Enemy 1<br />
Item chosen from deck is Test damage item (5)<br />
Doing 5 against Enemy 1<br />
Enemy 1 health is now 5<br />
Seeing if Enemy 1 is dead<br />
Round 1 is over<br />
=========( Round 2 )==============<br />
Next item in deck, attacker = Enemy 1, defender = Player<br />
Reshuffling deck<br />
Item chosen from deck is Test damage item (1)<br />
Doing 1 against Player<br />
Player health is now 8<br />
Enemies in battle: [Mob{name='Enemy 1'health='5'}]<br />
Enemy player is facing now: Enemy 1<br />
Next item in deck, attacker = Player, defender = Enemy 1<br />
Reshuffling deck<br />
Item chosen from deck is Test damage item (5)<br />
Doing 5 against Enemy 1<br />
Enemy 1 health is now 0<br />
Seeing if Enemy 1 is dead<br />
Mob{name=&#8217;Enemy 1&#8242;health=&#8217;0&#8242;} was dead, removing<br />
Player won <img src='http://iamagiantnerd.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Round 2 is over</code></p>
]]></content:encoded>
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		<item>
		<title>New 7DRL: Fury</title>
		<link>http://iamagiantnerd.com/index.php/2010/03/new-7drl-fury/</link>
		<comments>http://iamagiantnerd.com/index.php/2010/03/new-7drl-fury/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 22:48:54 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[7DRL]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=275</guid>
		<description><![CDATA[I&#8217;m going to try a 7DRL again.  Doomed to failure because I really don&#8217;t have the time right now, but what the heck.
I&#8217;m going to try to mix RL basic play (moving around a random dungeon, random items, etc) with a CCG mechanic. Your equipment will basically be your &#8220;deck&#8221;, and as you get [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m going to try a 7DRL again.  Doomed to failure because I really don&#8217;t have the time right now, but what the heck.</p>
<p>I&#8217;m going to try to mix RL basic play (moving around a random dungeon, random items, etc) with a CCG mechanic. Your equipment will basically be your &#8220;deck&#8221;, and as you get new equipment, you can build your deck based on the type of character you want to play.  </p>
<p>Which means there will be a &#8220;battle screen&#8221;, instead of the traditional bump-combat you see in roguelikes.</p>
<p>It&#8217;s 4:48pm in Dallas, and I&#8217;m starting now.</p>
]]></content:encoded>
			<wfw:commentRss>http://iamagiantnerd.com/index.php/2010/03/new-7drl-fury/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Blog Spam, or, how I learned to love viagra</title>
		<link>http://iamagiantnerd.com/index.php/2010/02/blog-spam-or-how-i-learned-to-love-viagra/</link>
		<comments>http://iamagiantnerd.com/index.php/2010/02/blog-spam-or-how-i-learned-to-love-viagra/#comments</comments>
		<pubDate>Sat, 13 Feb 2010 21:13:08 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[Terrible Blogger]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=273</guid>
		<description><![CDATA[Apparently this blog is very popular among blog-spammers.  
I just deleted 980 blog spam comments, most of which were gibberish with links to viagra sites. Some of them had no links at all.
I should blog more, and write some more short fiction.  Maybe I will.
]]></description>
			<content:encoded><![CDATA[<p>Apparently this blog is very popular among blog-spammers.  </p>
<p>I just deleted 980 blog spam comments, most of which were gibberish with links to viagra sites. Some of them had no links at all.</p>
<p>I should blog more, and write some more short fiction.  Maybe I will.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Greatness</title>
		<link>http://iamagiantnerd.com/index.php/2009/11/greatness/</link>
		<comments>http://iamagiantnerd.com/index.php/2009/11/greatness/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 23:01:20 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=270</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://i.imgur.com/o3Zqv.jpg" class="alignnone" width="647" height="600" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>I Like to ******</title>
		<link>http://iamagiantnerd.com/index.php/2009/09/i-like-to/</link>
		<comments>http://iamagiantnerd.com/index.php/2009/09/i-like-to/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 16:33:03 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[Funny]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=265</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/B-Wd-Q3F8KM&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/B-Wd-Q3F8KM&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>A Good Cause</title>
		<link>http://iamagiantnerd.com/index.php/2009/08/a-good-cause/</link>
		<comments>http://iamagiantnerd.com/index.php/2009/08/a-good-cause/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 14:13:33 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=260</guid>
		<description><![CDATA[Finally, a cause I can support (thanks for the link Jane!):

]]></description>
			<content:encoded><![CDATA[<p>Finally, a cause I can support (thanks for the link Jane!):</p>
<p><img class="alignnone size-full wp-image-261" title="arrested-development_74cbe" src="http://iamagiantnerd.com/wp-content/uploads/2009/08/arrested-development_74cbe.jpg" alt="arrested-development_74cbe" width="500" height="375" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>When Zombies Attack! Version .3</title>
		<link>http://iamagiantnerd.com/index.php/2009/06/when-zombies-attack-version-3/</link>
		<comments>http://iamagiantnerd.com/index.php/2009/06/when-zombies-attack-version-3/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 03:02:08 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[Game Development]]></category>

		<category><![CDATA[When Zombies Attack]]></category>

		<guid isPermaLink="false">http://iamagiantnerd.com/?p=255</guid>
		<description><![CDATA[New version of WZA posted:
http://wwflgames.com/zombies-attack/
Did some balance tweaks and bug fixes, mostly just getting re-acquainted with the code.  Also set up a google group for people to discuss the game:
http://groups.google.com/group/when-zombies-attack
Let me know what you think!
]]></description>
			<content:encoded><![CDATA[<p>New version of WZA posted:</p>
<p><a href="http://wwflgames.com/zombies-attack/">http://wwflgames.com/zombies-attack/</a></p>
<p>Did some balance tweaks and bug fixes, mostly just getting re-acquainted with the code.  Also set up a google group for people to discuss the game:</p>
<p><a href="http://groups.google.com/group/when-zombies-attack">http://groups.google.com/group/when-zombies-attack</a></p>
<p>Let me know what you think!</p>
]]></content:encoded>
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