Your little town is doing well, your farmer is bringing in food, the inkeeper is attracting new visitors to the town, and you and the former palace guard have done a good job of cleaning up the wild animals and bad guys close to the town.
Suddenly, you hear the horns of battle! While you and your party have been exploring a small clearning outside of town, a group of goblin bandits from the Goblin King’s lair have attacked your city!
Quickly, you and the guard make your way back to town and quickly dispatch the troup of goblins. You don’t think much of it, and continue to do some easy adventuring. There is a group of bandits that has taken up in a shack just off the main road to the capitol city. You decide it’s time to take them out. Just as you are dispatching the leader of the bandits (who also happens to give up a lovely 2-handed sword that adds +5 to your attack power!), the horns of battle sound again, and you see that your town in once again under attack!
You rush back, and this time are greeted with a more powerful force, led by a goblin lieutenant! These are much harder to dispatch, but with the townsfolk lending a hand (which they do automatically), you are finally able to dispatch the vermin.
It appears that the longer you let the Goblin King to unmolested in his lair, the more powerful and aggressive he grows! You decide it’s time to put an end to this threat. You ask the inkeeper and the farmer to join your party (you have enough food stocked up to afford taking the farmer away) and along with the blacksmith and the guard, your full party makes its may back up the hill to the lair of the Goblin King. You notice right away that the Goblin king has fortified the road leading to his castle with many more goblin guards and guard towers. You take these out easily with your party and move on to the lair of the Goblin King.
The lair turns out to be a small, three level dungeon populated with many of the Goblin King’s minions, including several “mini-bosses”, who yield up nice pieces of loot.
Finally, you battle your way to the final room of the dungeon, and fight the Goblin King. You have your abilities, and the 4 abilities of your party members to help you. Halfway through the fight, your inkeeper suffers a fatal blow and falls away. The death of a party member enrages you and the other party members, granting you a temporary bonus to attack. With the last of your abilities, on the brink of death, you finally defeat the Goblin King. He leaves behind a treasure chest filled with gold and items, which you claim as your own. More importantly, you have secured a source of ore for your town, and once you are able to bring a miner to your town, you will be able to start using the ore to make tools and weapons to improve your town and characters.
Unfortunately, you have also lost one of your townsfolk, who will be hard to replace. Who knowns when another inkeeper will come through town looking for work?
