Portrait for the "Triple Lindy" Class In Fury

I have mapped out a pretty ambitious class structure for Fury, which you unlock over time based on upgrades you do to the Fury Academy building.  So the player gets to choose when they get access to which classes.

The classes are broken down into two basic types:  ”Pure” classes, and “Hybrids”.  The type of class you choose decides which cards you have access to for your adventurer, and may also convey some special abilities (I haven’t decided on that part yet).

Pure classes are specializations of the basic classes, and hybrids draw cards from each of their parent classes.

These are my initial thoughts on how the player goes about unlocking the classes, and a little bit about each class. Of course, this is all subject to change as I start implementing.

Pure Classes

Warrior Classes:

Warrior

The basic warrior, cards are based on martial prowess. Unlocked from the beginning of the game.

Barbarian (Unlock: Level 1 Altar)

Fierce warriors who rely channel their devotion to their barbaric gods into success on the battlefield. Unlocking the Barbarian class requires a level 1 altar.

Knight (Unlock: Level 1 Training Ground)

Chivalrous fighters who use heavy armaments and large weapons to defeat their enemies.

Paladin (Unlock: Level 2 Altar, Level 2 Training Ground)

Holy warriors who use the use their strength and faith to rid the world of evil.

Wizard Classes:

Wizard

Your quintessential wizard, cards based on arcane magic. Unlocked from the beginning of the game.

Summoner (Unlock: Level 1 Library)

Specialists in summoning beings from the elemental plains to serve their will.

Enchanter (Unlock: Level 2 Library)

Enchanters bend the minds of their opponents to make them fight each other.

Necromancer (Unlock: Level 1 Graveyard, Level 3 Library)

Necromancers can summon the undead to fight for them.

Rogue Classes:

Rogue

Relies on daggers, stealth and poisons to defeat the enemy.

BladeMaster (Unlock: Level 1 Blacksmith)

Masters of all forms of weapons.

Assassin (Unlock: Level 1 Apothecary)

Assassins specialize in killing their enemies from afar with poison.

Ranger (Unlock: Level 2 Blacksmith, Level 2 Training Ground)

Masters of the bow and equally skilled with swords.

Hybrid Classes

Trickster (Wizard/Rogue) (Unlock: Level 3 Library, Level 3 Apothecary)

Tricksters appear when you least expect them, and wield daggers and magic to devastating effect.

BattleMage (Wizard/Warrior) (Unlock: Level 3 Library, Level 3 Training Ground)

Wizards who have learned to focus their arcane energy into a runeblade, becoming terrifying whirlwinds of destruction on the battlefield.

Gladiator (Warrior/Rogue) (Unlock: Level 3 Training Ground, Level 3 Blacksmith)

Gladiators combine the swift moving attacks and poison of the rogue with the brute strength and martial prowess of the warrior.

Champion (Wizard/Warrior/Rogue) (All buildings upgraded to Level 4)

Champions are the true jack-of-all trades, drawing cards from every available class.

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